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AI Insights · Timothy · June 2021

Top 5 Superhero Games on Android in Middle East - Q2 2021

Discover the performance trends of the top 5 superhero games on Android in the Middle East during Q2 2021, including downloads, revenue, and active users.

Top 5 Superhero Games on Android in Middle East - Q2 2021

Throughout the second quarter of 2021, the top superhero games on the Android platform in the Middle East demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here, we delve into the specifics for each game.

Marvel Contest of Champions saw a notable increase in weekly revenue, peaking at approximately $25.9K in the final week of June. Weekly downloads experienced a significant rise mid-quarter, reaching 10.2K in the week of May 24, while weekly active users increased steadily, peaking at 13.2K in the same period before tapering off to 8.1K by the end of June.

MARVEL Strike Force: Squad RPG from Scopely experienced fluctuations in weekly revenue, with a peak of about $10K in the first week of June. Downloads showed a significant drop from 8.5K at the end of March to just 746 by the end of June. Active users also followed a downward trend, decreasing from 11.7K to 5.8K over the quarter.

MHA: The Strongest Hero, published by A PLUS JAPAN, saw its highest weekly revenue of approximately $23.8K in the third week of May. Weekly downloads peaked at 4.1K in mid-May but declined sharply to 698 by the end of June. Active users peaked at 4.5K in late May and then decreased to around 3K by the end of June.

MARVEL Future Fight, developed by Netmarble, experienced a peak in weekly revenue of about $5.9K in late April. The downloads were relatively stable, peaking slightly at 1.6K in the final week of June. Active users remained consistent throughout the quarter, averaging around 27K to 32K.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment had a peak weekly revenue of approximately $4.1K in early April. Downloads were stable with a significant spike to 3.9K in the last week of June. Active users saw a gradual increase, peaking at 3.3K by the end of June.

These trends highlight the dynamic nature of user engagement and monetization within the superhero game segment in the Middle East. For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2021